In the first part there was a test with hundreds of “lives” that were given out to complete a small pack of levels, and it was called the 100 Mario Challenge.
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Probably for this reason, Nintendo does not allow each user to download more than 32 levels – sad news for those who like to sit in the editor (especially taking into account paid online), but later the limit will probably be increased. Switch is many times more popular than Wii U, and if there were a lot of creative people on the last Nintendo console, there will be many times more user levels here. īut if you are interested in the other modes, you can get stuck in the game for a very long time – almost for several years. U Deluxe or Donkey Kong Country: Tropical Freeze. If, after seven hours of the campaign, you plan to pull out the cartridge and part with the game forever, it is better to take the usual platformer – New Super Mario Bros. When you complete the next assignment, you receive money for its execution, which you then invest in the construction of the castle, and after that there is no point in returning to the old tests. There is no replay value as such, there is no need to replay the levels for the sake of hidden coins or other bonuses. Whether Super Mario Maker 2 is worth buying solely for the story is a tricky question. In the “plot” there are such levels and episodes where you need to drag a heavy stone to the finish line, with which Mario moves more slowly. If before the task was only one – to get to the end safe and sound, now you may be asked to reach the finish line in a certain suit, collect so many coins or never touch the ground after the first jump. All these are levels made in completely different styles, the main task of which is to show what can be roughly piled in the local editor. It takes a lot of money to renovate a building, and you can earn it by completing tasks, of which there are more than a hundred. This is not a set of levels, but a simple seven-hour story about how Mario and the colorful Toads rebuild the destroyed castle of Princess Peach. One of the main differences between the second part and the first is the presence of a full-fledged story campaign. It is not at all necessary to look into the local editor, although it is very difficult to resist and not try to make something. The result is a game capable of capturing hundreds and thousands of hours, as happened with its predecessor. The latest novelty is Super Mario Maker 2, a level constructor, which for the second part has acquired several additional modes and a lot of interesting innovations. Nintendo continues to rescue exclusives from the sunken ship called Wii U, creating their updated versions or immediately moving on to sequels.